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Venessa Nyarko Senior Producer – The Coalition at XBOX Venessa Nyarko is a Producer at The Coalition who previously managed the animation, world life, and mission-giver systems at Ubisoft Toronto for Far Cry 6 and cinematics for Far Cry 6 DLC. Venessa began in the industry as a Marketing Manager for Xbox before transitioning into production in early 2018. After spearheading initiatives such as Women in Gaming and working with...
Shiann Nias Shiann Nias – Freelance Animator Shiann Nias is a surreal animator and artist based in Toronto. She is a holder of a New Media Bachelor of Fine Arts. She specializes in 2D surreal animation, digital illustration, and creative coding. She is the owner and creative director of anarchist galaxy where she does commissioned illustration and animation, as well as designs her own work.
Indigo Doyle Creative Lead – Pushing Vertices Indigo Doyle is a 3D Artist and Game Designer. She founded her game studio, Pushing Vertices, in early 2022 and is working with her team on their Adventure-Narrative game RollerGirl. She also worked with several other Indie Game studios to create great games! In 2018, she created The Indie Mixer, a speed networking event based in Toronto that focuses on helping Indie Game Developers...
Javon Swaby Game Community Manager – Gameloft Javon Swaby is a Game Community Manager at Gameloft Toronto for the well-established hit mobile tycoon game, Disney Magic Kingdoms. Starting off as a Social Media Manager and independent content creator for Todotoronto and his own brand, Javon is now one of the faces of the game and uses his strong passion for content creation and ideation to increase effective communication between...
Rob Elsworthy Game Developer/ Director – Resistr Interactive Rob Elsworthy is a highly accomplished professional in the media industry, with an impressive career spanning two decades. With over 15 years of experience in the Games industry, he has worked on a variety of acclaimed projects, including Metal Gear Solid, Max Payne, Grand Theft Auto, and Red Dead Redemption, bringing his expertise as an Animator, VFX Artist, Director...
Roderick Nevers Software Engineer – Snowed In Studios Roderick is from Ottawa, Ontario Canada, where he works as a Software Engineer at SnowedIn Studios. He has 12 years of experience in the games industry. He has had many roles over his career, such as QA Analyst, Content Manager, Game Designer and Software Engineer. In his spare time, he enjoys prototyping game ideas, playing new board games, escape rooms and playing dodgeball.
Joann Pollard Global Brand Manager – Electronic Arts Joann Pollard is a non-technical person who has worked in educational technology at Scholastic, as a product manager at Morgan Stanley, and as a gaming producer at EA. She is currently a Global Brand Manager for Madden NFL. Joann has a Bachelor of Arts from Columbia University and a Master of Business Administration from The University of Chicago, Booth School of Business. She...
Shaun Jennings Technical Art Director – Ubisoft As a Technical Art Director, I am responsible for research, innovation, technical quality of the production as well as assure technical support to Directors, management, team leads, team members as well as guide and assist them in the best practices possible.